@i] != 0) {. @id)) < (.@rpl*. We hope you enjoy your gift! @or) { // If Random Options is enabled. Removed truncate() in a query since eAthena. @l]; setarray BR_EQ_ATT[.@s],@inventorylist_attribute[. warning report-link . ",bc_self; set . @rand1[0],RDMOPT_VAR_STRAMOUNT,RDMOPT_VAR_AGIAMOUNT,RDMOPT_VAR_VITAMOUNT,RDMOPT_VAR_INTAMOUNT,RDMOPT_VAR_DEXAMOUNT,RDMOPT_VAR_LUKAMOUNT,RDMOPT_VAR_ATKPERCENT,RDMOPT_VAR_MAGICATKPERCENT,RDMOPT_VAR_PLUSASPD,RDMOPT_VAR_PLUSASPDPERCENT,RDMOPT_VAR_ATTPOWER,RDMOPT_VAR_HITSUCCESSVALUE,RDMOPT_VAR_ATTMPOWER,RDMOPT_VAR_CRITICALSUCCESSVALUE; setarray . @atcmd_parameters$[0],"Aldebaran") == 1), else if(compare(. @id,atoi(strnpcinfo(2)); // Arena ID, set .@i,. @e+"]"); setarray .@OptVal[getarraysize(.@OptVal)],getd(".@opt_v"+.@o+"["+. deletearray getd(".Downed_"+.@BR_ID+"[0]"),getarraysize(getd(".Downed_"+. set . deletearray getd("$@BR_RegQ"+.@BR_ID),getarraysize(getd("$@BR_RegQ"+. @w + 1) {. @p + 1), if(isloggedin(.@pty_aid[.@p],.@pty_cid[. setd(".@c"+.@s),.@cards[rand(getarraysize(. mes "I'm sorry, but only the party leader can register the party. @x1 <= (getd(".area_"+. 4883,4896,4897,4898,4899,4906,4907,4760,4761,4806, // > FLEE: 4859,4860,4762,4763,4942,4943,4944. @c+"]")) {. @origin); // Reattach previously saved player, for ( set . todo-web-headline todo-web-headline-mobile. | 12.91 KB, GetText | To review, open the file in an editor that reveals hidden Unicode characters. @t+3)+"]"); for ( set . @a,0; . setarray getd(".rew_place_"+. @BR_ID); set .@y1,getvariableofnpc(getd(".zone_"+.@BR_ID+"["+(.@z+1)+"]"),"BR_Arena#"+. @BR_ID+"[0]"),62,64,260,312; setarray getd(".area_"+. @pty_ct; copyarray .@pty_cid[0],$@partymembercid[0],. @s is not used. set @npcname$,"[^2B4F81Donation Girl^000000]"; menu "More info",-,"Make a claim",L_CHECK,"Statistics",L_STATS; mes "Each month, a lot of money is paid to keep this server running. @atcmd_parameters$[0],"16") == 1 || compare(. 35 min ago @cards))]; // * Enchant Slot 1 (Card Slot 4) - Status Enchants (STR/AGI/VIT/INT/DEX/LUK - 1~10), // > STR: 4700,4701,4702,4703,4704,4705,4706,4707,4708,4709. setarray . @type == 2)? @i]; setarray .@c1[.@c],@inventorylist_card1[. // Uncomment the line and edit it in case you want to use different values. Veuillez activer / Por favor activa el Javascript! if(getequipid(EQI_COSTUME_HEAD_TOP) != 0) delequip EQI_COSTUME_HEAD_TOP; if(getequipid(EQI_COSTUME_HEAD_MID) != 0) delequip EQI_COSTUME_HEAD_MID; if(getequipid(EQI_COSTUME_HEAD_LOW) != 0) delequip EQI_COSTUME_HEAD_LOW; for ( set . You will get it restored, either after the Match or by talking to the NPC. Check Textbin Scripts https://venuslockscript.com/textbin-scripts/ no linkvertise More Games Script: https://venuslockscript.com/ Script Link: https://. @x2 >= (getd(".area_"+. npcskilleffect "WZ_ICEWALL",1,getarg(0),. 6 min ago set .@cs,getitemslots(getd(".weap_"+.@bclass+"["+. : ---island royale UPDATED AIMBOT SCRIPT 2021-X_CHANGE = 0.1 The change in camera angle on the X axis upon moving 1 pixel on 0.36 sensitivity.Y_CHANGE = 0.13 The change in camera angle on the Y axis upon moving 1 pixel on 0.36 sensitivity.MOUSE_OFFSET = Vector2.new(0, 0) The offset (in pixels) of where the script should think the mouse is.USE_RIGHT_CLICK = true Whether or not to still use right click for locking on.USE_LEFT_CLICK = false Whether or not to use left click for locking on.AIM_KEY = Enum.KeyCode.E Enum.Keycode for the key to press when you want to lock onto someone.NO_HUMANOIDS = false Whether or not to check for Humanoids in the characters. debugmes "X1["+. You have "+$@BR_RegTimer+" Minute"+(($@BR_RegTimer > 1)? @p*6-6]+" - "+. It's a tool to allow users who cannot afford to purchase stuff in game, to get the same chance as everyone to have fun which otherwise would cost alot. @ct > 0 && getd(".ID_"+strnpcinfo(2))) {, else if(HP <= 1 && getd(".ID_"+strnpcinfo(2)) == 0) { // Timer has run out and player is still dead, set .ResTime,10; // Required amount of seconds to resurrect, set .DownTime,30; // Maximum amount of seconds before the player can't resurrected anymore, // Define what NPC Sprite you want to be displayed - use whatever you like, //prontera,160,163,0 duplicate(BR_Downed) #BR00-1 4_ENERGY_BLACK, br_alberta,0,0,0 duplicate(BR_Downed) #BR01-1 4_ENERGY_BLACK, br_alberta,0,0,0 duplicate(BR_Downed) #BR01-2 4_ENERGY_BLACK, br_alberta,0,0,0 duplicate(BR_Downed) #BR01-3 4_ENERGY_BLACK, br_alberta,0,0,0 duplicate(BR_Downed) #BR01-4 4_ENERGY_BLACK, br_alberta,0,0,0 duplicate(BR_Downed) #BR01-5 4_ENERGY_BLACK, br_alberta,0,0,0 duplicate(BR_Downed) #BR01-6 4_ENERGY_BLACK, br_alberta,0,0,0 duplicate(BR_Downed) #BR01-7 4_ENERGY_BLACK, br_alberta,0,0,0 duplicate(BR_Downed) #BR01-8 4_ENERGY_BLACK, br_alberta,0,0,0 duplicate(BR_Downed) #BR01-9 4_ENERGY_BLACK, br_alberta,0,0,0 duplicate(BR_Downed) #BR01-10 4_ENERGY_BLACK, br_aldeb,0,0,0 duplicate(BR_Downed) #BR02-1 4_ENERGY_BLACK, br_aldeb,0,0,0 duplicate(BR_Downed) #BR02-2 4_ENERGY_BLACK, br_aldeb,0,0,0 duplicate(BR_Downed) #BR02-3 4_ENERGY_BLACK, br_aldeb,0,0,0 duplicate(BR_Downed) #BR02-4 4_ENERGY_BLACK, br_aldeb,0,0,0 duplicate(BR_Downed) #BR02-5 4_ENERGY_BLACK, br_aldeb,0,0,0 duplicate(BR_Downed) #BR02-6 4_ENERGY_BLACK, br_aldeb,0,0,0 duplicate(BR_Downed) #BR02-7 4_ENERGY_BLACK, br_aldeb,0,0,0 duplicate(BR_Downed) #BR02-8 4_ENERGY_BLACK, br_aldeb,0,0,0 duplicate(BR_Downed) #BR02-9 4_ENERGY_BLACK, br_aldeb,0,0,0 duplicate(BR_Downed) #BR02-10 4_ENERGY_BLACK, br_dewata,0,0,0 duplicate(BR_Downed) #BR03-1 4_ENERGY_BLACK, br_dewata,0,0,0 duplicate(BR_Downed) #BR03-2 4_ENERGY_BLACK, br_dewata,0,0,0 duplicate(BR_Downed) #BR03-3 4_ENERGY_BLACK, br_dewata,0,0,0 duplicate(BR_Downed) #BR03-4 4_ENERGY_BLACK, br_dewata,0,0,0 duplicate(BR_Downed) #BR03-5 4_ENERGY_BLACK, br_dewata,0,0,0 duplicate(BR_Downed) #BR03-6 4_ENERGY_BLACK, br_dewata,0,0,0 duplicate(BR_Downed) #BR03-7 4_ENERGY_BLACK, br_dewata,0,0,0 duplicate(BR_Downed) #BR03-8 4_ENERGY_BLACK, br_dewata,0,0,0 duplicate(BR_Downed) #BR03-9 4_ENERGY_BLACK, br_dewata,0,0,0 duplicate(BR_Downed) #BR03-10 4_ENERGY_BLACK, br_einbech,0,0,0 duplicate(BR_Downed) #BR04-1 4_ENERGY_BLACK, br_einbech,0,0,0 duplicate(BR_Downed) #BR04-2 4_ENERGY_BLACK, br_einbech,0,0,0 duplicate(BR_Downed) #BR04-3 4_ENERGY_BLACK, br_einbech,0,0,0 duplicate(BR_Downed) #BR04-4 4_ENERGY_BLACK, br_einbech,0,0,0 duplicate(BR_Downed) #BR04-5 4_ENERGY_BLACK, br_einbech,0,0,0 duplicate(BR_Downed) #BR04-6 4_ENERGY_BLACK, br_einbech,0,0,0 duplicate(BR_Downed) #BR04-7 4_ENERGY_BLACK, br_einbech,0,0,0 duplicate(BR_Downed) #BR04-8 4_ENERGY_BLACK, br_einbech,0,0,0 duplicate(BR_Downed) #BR04-9 4_ENERGY_BLACK, br_einbech,0,0,0 duplicate(BR_Downed) #BR04-10 4_ENERGY_BLACK, br_einbroch,0,0,0 duplicate(BR_Downed) #BR05-1 4_ENERGY_BLACK, br_einbroch,0,0,0 duplicate(BR_Downed) #BR05-2 4_ENERGY_BLACK, br_einbroch,0,0,0 duplicate(BR_Downed) #BR05-3 4_ENERGY_BLACK, br_einbroch,0,0,0 duplicate(BR_Downed) #BR05-4 4_ENERGY_BLACK, br_einbroch,0,0,0 duplicate(BR_Downed) #BR05-5 4_ENERGY_BLACK, br_einbroch,0,0,0 duplicate(BR_Downed) #BR05-6 4_ENERGY_BLACK, br_einbroch,0,0,0 duplicate(BR_Downed) #BR05-7 4_ENERGY_BLACK, br_einbroch,0,0,0 duplicate(BR_Downed) #BR05-8 4_ENERGY_BLACK, br_einbroch,0,0,0 duplicate(BR_Downed) #BR05-9 4_ENERGY_BLACK, br_einbroch,0,0,0 duplicate(BR_Downed) #BR05-10 4_ENERGY_BLACK, br_geffen,0,0,0 duplicate(BR_Downed) #BR06-1 4_ENERGY_BLACK, br_geffen,0,0,0 duplicate(BR_Downed) #BR06-2 4_ENERGY_BLACK, br_geffen,0,0,0 duplicate(BR_Downed) #BR06-3 4_ENERGY_BLACK, br_geffen,0,0,0 duplicate(BR_Downed) #BR06-4 4_ENERGY_BLACK, br_geffen,0,0,0 duplicate(BR_Downed) #BR06-5 4_ENERGY_BLACK, br_geffen,0,0,0 duplicate(BR_Downed) #BR06-6 4_ENERGY_BLACK, br_geffen,0,0,0 duplicate(BR_Downed) #BR06-7 4_ENERGY_BLACK, br_geffen,0,0,0 duplicate(BR_Downed) #BR06-8 4_ENERGY_BLACK, br_geffen,0,0,0 duplicate(BR_Downed) #BR06-9 4_ENERGY_BLACK, br_geffen,0,0,0 duplicate(BR_Downed) #BR06-10 4_ENERGY_BLACK, br_gonryun,0,0,0 duplicate(BR_Downed) #BR07-1 4_ENERGY_BLACK, br_gonryun,0,0,0 duplicate(BR_Downed) #BR07-2 4_ENERGY_BLACK, br_gonryun,0,0,0 duplicate(BR_Downed) #BR07-3 4_ENERGY_BLACK, br_gonryun,0,0,0 duplicate(BR_Downed) #BR07-4 4_ENERGY_BLACK, br_gonryun,0,0,0 duplicate(BR_Downed) #BR07-5 4_ENERGY_BLACK, br_gonryun,0,0,0 duplicate(BR_Downed) #BR07-6 4_ENERGY_BLACK, br_gonryun,0,0,0 duplicate(BR_Downed) #BR07-7 4_ENERGY_BLACK, br_gonryun,0,0,0 duplicate(BR_Downed) #BR07-8 4_ENERGY_BLACK, br_gonryun,0,0,0 duplicate(BR_Downed) #BR07-9 4_ENERGY_BLACK, br_gonryun,0,0,0 duplicate(BR_Downed) #BR07-10 4_ENERGY_BLACK, br_hugel,0,0,0 duplicate(BR_Downed) #BR08-1 4_ENERGY_BLACK, br_hugel,0,0,0 duplicate(BR_Downed) #BR08-2 4_ENERGY_BLACK, br_hugel,0,0,0 duplicate(BR_Downed) #BR08-3 4_ENERGY_BLACK, br_hugel,0,0,0 duplicate(BR_Downed) #BR08-4 4_ENERGY_BLACK, br_hugel,0,0,0 duplicate(BR_Downed) #BR08-5 4_ENERGY_BLACK, br_hugel,0,0,0 duplicate(BR_Downed) #BR08-6 4_ENERGY_BLACK, br_hugel,0,0,0 duplicate(BR_Downed) #BR08-7 4_ENERGY_BLACK, br_hugel,0,0,0 duplicate(BR_Downed) #BR08-8 4_ENERGY_BLACK, br_hugel,0,0,0 duplicate(BR_Downed) #BR08-9 4_ENERGY_BLACK, br_hugel,0,0,0 duplicate(BR_Downed) #BR08-10 4_ENERGY_BLACK, br_izlude,0,0,0 duplicate(BR_Downed) #BR09-1 4_ENERGY_BLACK, br_izlude,0,0,0 duplicate(BR_Downed) #BR09-2 4_ENERGY_BLACK, br_izlude,0,0,0 duplicate(BR_Downed) #BR09-3 4_ENERGY_BLACK, br_izlude,0,0,0 duplicate(BR_Downed) #BR09-4 4_ENERGY_BLACK, br_izlude,0,0,0 duplicate(BR_Downed) #BR09-5 4_ENERGY_BLACK, br_izlude,0,0,0 duplicate(BR_Downed) #BR09-6 4_ENERGY_BLACK, br_izlude,0,0,0 duplicate(BR_Downed) #BR09-7 4_ENERGY_BLACK, br_izlude,0,0,0 duplicate(BR_Downed) #BR09-8 4_ENERGY_BLACK, br_izlude,0,0,0 duplicate(BR_Downed) #BR09-9 4_ENERGY_BLACK, br_izlude,0,0,0 duplicate(BR_Downed) #BR09-10 4_ENERGY_BLACK, br_lasagna,0,0,0 duplicate(BR_Downed) #BR10-1 4_ENERGY_BLACK, br_lasagna,0,0,0 duplicate(BR_Downed) #BR10-2 4_ENERGY_BLACK, br_lasagna,0,0,0 duplicate(BR_Downed) #BR10-3 4_ENERGY_BLACK, br_lasagna,0,0,0 duplicate(BR_Downed) #BR10-4 4_ENERGY_BLACK, br_lasagna,0,0,0 duplicate(BR_Downed) #BR10-5 4_ENERGY_BLACK, br_lasagna,0,0,0 duplicate(BR_Downed) #BR10-6 4_ENERGY_BLACK, br_lasagna,0,0,0 duplicate(BR_Downed) #BR10-7 4_ENERGY_BLACK, br_lasagna,0,0,0 duplicate(BR_Downed) #BR10-8 4_ENERGY_BLACK, br_lasagna,0,0,0 duplicate(BR_Downed) #BR10-9 4_ENERGY_BLACK, br_lasagna,0,0,0 duplicate(BR_Downed) #BR10-10 4_ENERGY_BLACK, br_malaya,0,0,0 duplicate(BR_Downed) #BR11-1 4_ENERGY_BLACK, br_malaya,0,0,0 duplicate(BR_Downed) #BR11-2 4_ENERGY_BLACK, br_malaya,0,0,0 duplicate(BR_Downed) #BR11-3 4_ENERGY_BLACK, br_malaya,0,0,0 duplicate(BR_Downed) #BR11-4 4_ENERGY_BLACK, br_malaya,0,0,0 duplicate(BR_Downed) #BR11-5 4_ENERGY_BLACK, br_malaya,0,0,0 duplicate(BR_Downed) #BR11-6 4_ENERGY_BLACK, br_malaya,0,0,0 duplicate(BR_Downed) #BR11-7 4_ENERGY_BLACK, br_malaya,0,0,0 duplicate(BR_Downed) #BR11-8 4_ENERGY_BLACK, br_malaya,0,0,0 duplicate(BR_Downed) #BR11-9 4_ENERGY_BLACK, br_malaya,0,0,0 duplicate(BR_Downed) #BR11-10 4_ENERGY_BLACK, br_morocc,0,0,0 duplicate(BR_Downed) #BR12-1 4_ENERGY_BLACK, br_morocc,0,0,0 duplicate(BR_Downed) #BR12-2 4_ENERGY_BLACK, br_morocc,0,0,0 duplicate(BR_Downed) #BR12-3 4_ENERGY_BLACK, br_morocc,0,0,0 duplicate(BR_Downed) #BR12-4 4_ENERGY_BLACK, br_morocc,0,0,0 duplicate(BR_Downed) #BR12-5 4_ENERGY_BLACK, br_morocc,0,0,0 duplicate(BR_Downed) #BR12-6 4_ENERGY_BLACK, br_morocc,0,0,0 duplicate(BR_Downed) #BR12-7 4_ENERGY_BLACK, br_morocc,0,0,0 duplicate(BR_Downed) #BR12-8 4_ENERGY_BLACK, br_morocc,0,0,0 duplicate(BR_Downed) #BR12-9 4_ENERGY_BLACK, br_morocc,0,0,0 duplicate(BR_Downed) #BR12-10 4_ENERGY_BLACK, br_moscovia,0,0,0 duplicate(BR_Downed) #BR13-1 4_ENERGY_BLACK, br_moscovia,0,0,0 duplicate(BR_Downed) #BR13-2 4_ENERGY_BLACK, br_moscovia,0,0,0 duplicate(BR_Downed) #BR13-3 4_ENERGY_BLACK, br_moscovia,0,0,0 duplicate(BR_Downed) #BR13-4 4_ENERGY_BLACK, br_moscovia,0,0,0 duplicate(BR_Downed) #BR13-5 4_ENERGY_BLACK, br_moscovia,0,0,0 duplicate(BR_Downed) #BR13-6 4_ENERGY_BLACK, br_moscovia,0,0,0 duplicate(BR_Downed) #BR13-7 4_ENERGY_BLACK, br_moscovia,0,0,0 duplicate(BR_Downed) #BR13-8 4_ENERGY_BLACK, br_moscovia,0,0,0 duplicate(BR_Downed) #BR13-9 4_ENERGY_BLACK, br_moscovia,0,0,0 duplicate(BR_Downed) #BR13-10 4_ENERGY_BLACK, br_niflheim,0,0,0 duplicate(BR_Downed) #BR14-1 4_ENERGY_BLACK, br_niflheim,0,0,0 duplicate(BR_Downed) #BR14-2 4_ENERGY_BLACK, br_niflheim,0,0,0 duplicate(BR_Downed) #BR14-3 4_ENERGY_BLACK, br_niflheim,0,0,0 duplicate(BR_Downed) #BR14-4 4_ENERGY_BLACK, br_niflheim,0,0,0 duplicate(BR_Downed) #BR14-5 4_ENERGY_BLACK, br_niflheim,0,0,0 duplicate(BR_Downed) #BR14-6 4_ENERGY_BLACK, br_niflheim,0,0,0 duplicate(BR_Downed) #BR14-7 4_ENERGY_BLACK, br_niflheim,0,0,0 duplicate(BR_Downed) #BR14-8 4_ENERGY_BLACK, br_niflheim,0,0,0 duplicate(BR_Downed) #BR14-9 4_ENERGY_BLACK, br_niflheim,0,0,0 duplicate(BR_Downed) #BR14-10 4_ENERGY_BLACK, br_payon,0,0,0 duplicate(BR_Downed) #BR15-1 4_ENERGY_BLACK, br_payon,0,0,0 duplicate(BR_Downed) #BR15-2 4_ENERGY_BLACK, br_payon,0,0,0 duplicate(BR_Downed) #BR15-3 4_ENERGY_BLACK, br_payon,0,0,0 duplicate(BR_Downed) #BR15-4 4_ENERGY_BLACK, br_payon,0,0,0 duplicate(BR_Downed) #BR15-5 4_ENERGY_BLACK, br_payon,0,0,0 duplicate(BR_Downed) #BR15-6 4_ENERGY_BLACK, br_payon,0,0,0 duplicate(BR_Downed) #BR15-7 4_ENERGY_BLACK, br_payon,0,0,0 duplicate(BR_Downed) #BR15-8 4_ENERGY_BLACK, br_payon,0,0,0 duplicate(BR_Downed) #BR15-9 4_ENERGY_BLACK, br_payon,0,0,0 duplicate(BR_Downed) #BR15-10 4_ENERGY_BLACK, br_prontera,0,0,0 duplicate(BR_Downed) #BR16-1 4_ENERGY_BLACK, br_prontera,0,0,0 duplicate(BR_Downed) #BR16-2 4_ENERGY_BLACK, br_prontera,0,0,0 duplicate(BR_Downed) #BR16-3 4_ENERGY_BLACK, br_prontera,0,0,0 duplicate(BR_Downed) #BR16-4 4_ENERGY_BLACK, br_prontera,0,0,0 duplicate(BR_Downed) #BR16-5 4_ENERGY_BLACK, br_prontera,0,0,0 duplicate(BR_Downed) #BR16-6 4_ENERGY_BLACK, br_prontera,0,0,0 duplicate(BR_Downed) #BR16-7 4_ENERGY_BLACK, br_prontera,0,0,0 duplicate(BR_Downed) #BR16-8 4_ENERGY_BLACK, br_prontera,0,0,0 duplicate(BR_Downed) #BR16-9 4_ENERGY_BLACK, br_prontera,0,0,0 duplicate(BR_Downed) #BR16-10 4_ENERGY_BLACK, br_rachel,0,0,0 duplicate(BR_Downed) #BR17-1 4_ENERGY_BLACK, br_rachel,0,0,0 duplicate(BR_Downed) #BR17-2 4_ENERGY_BLACK, br_rachel,0,0,0 duplicate(BR_Downed) #BR17-3 4_ENERGY_BLACK, br_rachel,0,0,0 duplicate(BR_Downed) #BR17-4 4_ENERGY_BLACK, br_rachel,0,0,0 duplicate(BR_Downed) #BR17-5 4_ENERGY_BLACK, br_rachel,0,0,0 duplicate(BR_Downed) #BR17-6 4_ENERGY_BLACK, br_rachel,0,0,0 duplicate(BR_Downed) #BR17-7 4_ENERGY_BLACK, br_rachel,0,0,0 duplicate(BR_Downed) #BR17-8 4_ENERGY_BLACK, br_rachel,0,0,0 duplicate(BR_Downed) #BR17-9 4_ENERGY_BLACK, br_rachel,0,0,0 duplicate(BR_Downed) #BR17-10 4_ENERGY_BLACK, br_splend,0,0,0 duplicate(BR_Downed) #BR18-1 4_ENERGY_BLACK, br_splend,0,0,0 duplicate(BR_Downed) #BR18-2 4_ENERGY_BLACK, br_splend,0,0,0 duplicate(BR_Downed) #BR18-3 4_ENERGY_BLACK, br_splend,0,0,0 duplicate(BR_Downed) #BR18-4 4_ENERGY_BLACK, br_splend,0,0,0 duplicate(BR_Downed) #BR18-5 4_ENERGY_BLACK, br_splend,0,0,0 duplicate(BR_Downed) #BR18-6 4_ENERGY_BLACK, br_splend,0,0,0 duplicate(BR_Downed) #BR18-7 4_ENERGY_BLACK, br_splend,0,0,0 duplicate(BR_Downed) #BR18-8 4_ENERGY_BLACK, br_splend,0,0,0 duplicate(BR_Downed) #BR18-9 4_ENERGY_BLACK, br_splend,0,0,0 duplicate(BR_Downed) #BR18-10 4_ENERGY_BLACK, br_veins,0,0,0 duplicate(BR_Downed) #BR19-1 4_ENERGY_BLACK, br_veins,0,0,0 duplicate(BR_Downed) #BR19-2 4_ENERGY_BLACK, br_veins,0,0,0 duplicate(BR_Downed) #BR19-3 4_ENERGY_BLACK, br_veins,0,0,0 duplicate(BR_Downed) #BR19-4 4_ENERGY_BLACK, br_veins,0,0,0 duplicate(BR_Downed) #BR19-5 4_ENERGY_BLACK, br_veins,0,0,0 duplicate(BR_Downed) #BR19-6 4_ENERGY_BLACK, br_veins,0,0,0 duplicate(BR_Downed) #BR19-7 4_ENERGY_BLACK, br_veins,0,0,0 duplicate(BR_Downed) #BR19-8 4_ENERGY_BLACK, br_veins,0,0,0 duplicate(BR_Downed) #BR19-9 4_ENERGY_BLACK, br_veins,0,0,0 duplicate(BR_Downed) #BR19-10 4_ENERGY_BLACK, br_yuno,0,0,0 duplicate(BR_Downed) #BR20-1 4_ENERGY_BLACK, br_yuno,0,0,0 duplicate(BR_Downed) #BR20-2 4_ENERGY_BLACK, br_yuno,0,0,0 duplicate(BR_Downed) #BR20-3 4_ENERGY_BLACK, br_yuno,0,0,0 duplicate(BR_Downed) #BR20-4 4_ENERGY_BLACK, br_yuno,0,0,0 duplicate(BR_Downed) #BR20-5 4_ENERGY_BLACK, br_yuno,0,0,0 duplicate(BR_Downed) #BR20-6 4_ENERGY_BLACK, br_yuno,0,0,0 duplicate(BR_Downed) #BR20-7 4_ENERGY_BLACK, br_yuno,0,0,0 duplicate(BR_Downed) #BR20-8 4_ENERGY_BLACK, br_yuno,0,0,0 duplicate(BR_Downed) #BR20-9 4_ENERGY_BLACK, br_yuno,0,0,0 duplicate(BR_Downed) #BR20-10 4_ENERGY_BLACK.